Gamification as a Strategy to Enhance Motivation and Academic Performance

Authors

  • Diana Carolina Chernes Pazmiño Escuela de Educación Básica 13 de abril Author
  • Wellington Julio Hidalgo Vera Escuela de Educación Básica 13 de abril Author
  • Gloria Silvana Robinson Valverde Escuela de Educación Básica 13 de abril Author
  • Violeta Virginia Vera Yepez Escuela de Educación Básica 13 de abril Author
  • Oscar Javier Jumbo Obaco Unidad Educativa Mocache Author

DOI:

https://doi.org/10.63803/prisma.v2n1.11

Keywords:

Gamification, Motivation, Academic performance, Meaningful learning, Pedagogical strategies

Abstract

Gamification has emerged as an innovative pedagogical strategy capable of transforming teaching and learning processes through the integration of game-like elements into formal educational environments. This article examines how incorporating mechanisms such as points, levels, rewards, immediate feedback, and progressive challenges can significantly strengthen students’ intrinsic and extrinsic motivation. Recent research shows that gamification fosters engagement, active participation, and self-regulated learning, all of which directly influence academic performance. Additionally, the article discusses the conditions required for effective implementation, emphasizing the importance of instructional design, clear learning objectives, and pedagogical alignment. Overall, the findings suggest that gamification not only increases student motivation but also contributes to the development of essential cognitive and socio-emotional competencies that support meaningful and sustainable learning.

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Published

2026-03-06

Issue

Section

Education and Pedagogy

How to Cite

Chernes Pazmiño, D. C., Hidalgo Vera, W. J., Robinson Valverde, G. S., Vera Yepez, V. V., & Jumbo Obaco, O. J. (2026). Gamification as a Strategy to Enhance Motivation and Academic Performance. Prisma Journal, 2(1), 108-121. https://doi.org/10.63803/prisma.v2n1.11

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